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In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings -> Advanced menu.Ĭompatibility can be assumed to align with the indicated revisions. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. The Software Render will display VP6 video correctly, but is typically too slow. Need for Speed: Underground 2 uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. Using the widescreen hack with this title is not recommended.
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Need for Speed: Underground 2 has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9".
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